The Games Industry
1. On Average A person in this industry earns upwards of 52,000 a year
2. The Creative Process used in the creation of games usually starts an idea of what the story is maybe they use a story board or just convey their conceptual ideas to a company or group keen to work on the project, Step two is doing concept design, Concepts of character, Environment, Weapons or any other game related things after these process are started the designers will then start to form the design
The Creative Process is all through the games industry to personalised stylations in modelling texturing and of course concepts.
3. Environment Artist, 2D Concept artist, Junior 2D Artist, Senior Producer, VFX Artist, System Designer, Lead Mission Designer, Game Designer, Senior Character Artist, Senior Animator, Concept Artist, Sr. Game Designer, 3D Character Interaction Designer, Industrial Designer, Level Designer and Sound Designer Are all examples of creative work in the games industry
4. Jobs in this group usually require completion of a recognised Bachelor Degree, or extensive relevant experience. Some jobs also require post-graduate study, such as a Graduate Certificate, Graduate Diploma or Master Degree.
5. Too work in industry your software will be provided for you but you must have your own skills to use the product, on the other hand if you work in an indie company you will be forced to provide yourself with your own software and equipment.
6. There is job opportunities for this industry all over the world although most jobs seem to lay on the eastern seaboard of america, Unless you are likely to go into the indie games industry where you could work anywhere
7. The army uses a lot of games industry work to create simulations, the army isn't he only industry that uses this it is also becoming quite common practice to use simulations in the mining industry and many other industries
I wouldn't have a problem using my skills in the simulation industry as it wouldn't be much of a change from what I'm already experiencing in the games industry
8.This industries hours can be anything from your 9 - 5 hours a week but it usually results in a lot of overtime work that doesn't pay off till the projects are finished
In the indie industry their hours are to fit in when there is time otherwise you will never earn any money off your project
9. Hopefully if i was to make an entrance into the games industry i would start with an entrance into the company through QA and work my way through the ranks to lead level design which would be my dream job
10.It will be challenging
11. At the start of entering the industry my creative control will be incredibly controlled by concept artist and lead designers but hopefully i still have the ability to personalised my own objects
12. The industry creates games that create a lot of fun for people in their downtime after work or school ethical issues in the games industry have always been pushed but i believe they should be treated like any other industry and have classifications
13. I usually prefer working with a team of close friends than by myself but either way it doesn't really phase me
14. Yes i can manage people but it would take me many years to work up to a position where i was control people
15.
AIE, Acadamey of Interactive Entertainment,
http://www.aie.edu.au/?gclid=CPeQ4YfRiLoCFUFepQod-FMAHg
The folowing website shows me where i can further my skills as well as show me what i need to do to get certain jobs
http://www.myfuture.edu.au/The%20Facts/Work%20and%20Employment/Occupations/Details.aspx?anzsco=261211A#PersonalRequirements
16. Aie use to provide industry speakers to come in on a regular basis to inform you of many job oppertunities and how your role will fit into the industry
http://www.myfuture.edu.au Told me some things about skills required to a further extent than i already new
17. Litruv/Max Boonzayeer, http://www.aimia.com.au/home/search
No comments:
Post a Comment